![]() In Spyro the Dragon, progression to the next Homeworld is achieved by rescuing or finding a certain number of dragons, eggs, or gems per the balloonist-defeating the boss associated with each Homeworld is not mandatory. ![]() The method of progression to new Homeworlds is different in each game. ![]() In Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon, there are no enemies in the Homeworlds, making it safer for players. In Spyro the Dragon, there are enemies in the Homeworlds. Homeworlds do not have the same structure as standard realms, but still have Gems and other collectibles to be found. In Spyro: Enter the Dragonfly and A Hero's Tail, worlds are accessed by various, less mystical means within the Homeworld, such as jumping on a platform. In Spyro the Dragon, Spyro 2: Ripto's Rage!, Spyro: Year of the Dragon, Spyro: Season of Ice, and Spyro 2: Season of Flame, passages to other worlds within the Homeworld take the form of portals. ![]() Realms, Boss Realms, and Speedways) in the universe. Spyro the Dragon Spyro 2: Ripto's Rage! Spyro: Year of the Dragon Spyro: Enter the Dragonfly Spyro: Season of Ice Spyro 2: Season of Flame Spyro: A Hero's Tail Skylanders: Spyro's Adventure Spyro Reignited TrilogyĪ Homeworld is a hub world that contain several passages, each to a specific other world (i.e. ![]()
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